Kevlar przy spawnie, flaga "t".
#include <sourcemod>
#include <sdktools>
#include <cstrike>
#include <sdkhooks>
public Plugin myinfo = {
name = "x",
author = "x",
description = "x",
version = "x",
url = "x"
}
public void OnPluginStart() {
HookEvent("player_spawn", 1shot2kill.pl_Spawn);
}
public void OnMapStart() {
}
public Action 1shot2kill.pl_Spawn(Handle event, const char[] name, bool dontBroadcast)
{
int client = GetClientOfUserId(GetEventInt(event, "userid"));
if (IsValidPlayer(client) && IsPlayerVip(client)) {
if ((GetTeamScore(CS_TEAM_T) + GetTeamScore(CS_TEAM_CT)) > 0) SetEntProp(client ,Prop_Send,"m_ArmorValue",100,1);
}
}
stock bool IsValidPlayer(int client) {
if(client >= 1 && client <= MaxClients && IsClientConnected(client) && !IsFakeClient(client) && IsClientInGame(client) )
return true;
return false;
}
stock bool IsPlayerVip(int client) {
if (CheckCommandAccess(client, "1shot2kill_vipek", ADMFLAG_RESERVATION, false)) return true;
return false;
}